GameZone Downloads Shop

Download all the hottest new pc and video game demos, downloads, shareware, videos and files that the game industry has to offer.

All PC PS2 Xbox Gamecube Xbox 360 Wii PS3 PSP

Login
Join
 

Search

GZ Downloads Home
Top 50 Downloads
Latest Downloads

Download Type

All
Demos
Videos
Patches/Updates
Freeware
Shareware
Other

Category

All
Action
Adventure
Classics
Sports
Role Playing
Strategy
Simulation

All Platforms

PC
Playstation 2
Playstation 3
PSP
Xbox
Xbox 360
Gamecube
Wii
Game Boy
Nintendo DS
N-Gage
Playstation
Dreamcast
Nintendo 64

Games to Play

Digital Downloads
PlayNow - Casual Games
Phone Games / Ringtones

Free Newsletter!

The Elder Scrolls III: Bloodmoon Patch v1.6.1820
Type: Patch
File Name: Bloodmoon_v1.6.1820.exe
Size: 425.4 KB
Date: 07/10/2003
Version: 1.6.1820
Platforms: PC
Downloads: 4259

Download Now
Patch
(Bloodmoon_v1.6.1820.exe, 425.4 KB, 07/10/2003)

Description
This patch contains many improvements and bug fixes. See notes below for details.

Notes

Bug Fixes
--------------------------------------------------------------------------------
Fixed conflicts between the werewolf quest line and the werewolf cure quest.

Turning into a vampire and werewolf at the same time using Hircine's Ring or by catching lycanthropy during main quest and then fighting a vampire is not possible now.

Fixed issue where Blindness spell no longer worked correctly.

Guards at Fort Frostmoth now remember if you've given them booze.

If your companion dies inadvertently during the smugglers quest, the remaining quest giver will now speak with you so that you can get next quest.

The occasional crash caused by casting Recall, Divine Intervention, or Almsivi Intervention has been fixed.

Fixed art issues with Snow bear boots and the right snow wolf gauntlet.

Wolf, Bear, Ice and Nordic Mail armor all have correct weights now.

Hammock that didn't let you sleep in Raven Rock, Factor's Estate was removed.

Art using the SignRotate and Float script now works properly.

The female Bear and Wolf armor now appear properly.

The Stahlrim War Axe now ignores normal weapon resistances.

Made the hidden Daedric Right Pauldron slightly less hidden.

Bug Fixes for Tribunal (while Bloodmoon is loaded)
--------------------------------------------------------------------------------
Changed the disable and enable teleport scripts with both Bloodmoon and Tribunal so that they don't conflict anymore.

Dandras Vules' dialogue no longer loops.

The dwarven satchel charges explode correctly.

The bridge in Sotha Sil, Dome of Udok will now animate correctly.

Error with returning Eleidon's Ward to the museum is fixed.

Fixed Summon Fabricant spell issues. It can be cast correctly now with Bloodmoon loaded.

Urvel Dulni will stop following you when you tell him to.

Fixes (Morrowind Quests)
--------------------------------------------------------------------------------
Fixed a Main Quest-breaking state where Addhiranhir is betrayed, then persuaded to report on the Sixth House, but on return to Caius Cosades, he does not recognize that the quest has been completed.

Three Morag Tong Grandmaster quests could not be obtained from the questgiver because of incorrect condition checks. Now all four Grandmaster writs can be issued and executed.

Fixes an exceptional case where the vote counting global script does not start during a House Redoran quest, preventing the questgiver from recognizing quest completion and blocking advancement

Corrected a dialog where the string in the topic 'Progress of Truth' should have been 'watched by Ordinators' -- NOT 'watched by THE Ordinators'. This fails to set the topic 'watched by Ordinators', which gives the player the code word 'amaya'.

Fixed an exceptional case where the player is not advanced to Archmage after killing Archmage Trebonius.

Fixed a fault where Dren would not advance the PC to Councilman Rank; he would always skip a rank and make the PC Grandmaster.

Repaired a missing hyperlink in Tul's dialog that prevented him from following the PC, and blocking quest progress.

Fixed a fault which prevented Volrina Quarra from placing a journal which signaled the end of her quest.


Game Information at GameZone.com
 The Elder Scrolls III: Bloodmoon (PC)



About GameZone Privacy Policy Advertise Contact Us!

© 2005, GameZone Online, LLC. All rights reserved.
Site Last Updated - 07/03/2008