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| Dominions 3: The Awakening Patch v3.20 |
| Type: |
Patch |
| File Name: |
Multiple Files (see below) |
| Version: |
3.20 |
| Platforms: |
PC |
| Downloads: |
358 |
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| Description
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Illwinter Game Design has just released the latest patch for their award-winning fantasy turn-based strategy game, Dominions 3: The Awakening, published by Shrapnel Games. The patch brings the retail version to 3.20 and includes the following:
* Occasional crash during host fixed.
* Move order validation improved.
* Battle enchantments expired when caster retreats from battleground.
* New switch: --nocheatdet.
* Nation mods properly recognized when starting network games.
* Increased maximum number of maps allowed in the map folder.
* New weapon modding commands: #dt_small, #dt_large, #dt_raise, #dt_magic, #dt_constuctonly, #dt_demononly, #mrnegates, #mrnegateseasily, #mind.
* Weapon modding: Range -1 = strength as range, -2 = str/2, etc.
* Increased modding limits for maximum number of monsters and descriptions.
* Monster modding: #cold and #heat takes an area variable.
* New monster modding commands: #watershape, #landshape, #forestshape, #plainshape, #unique, #stormimmune, #startaff, #bloodvengeance, #stonebeing, #leper, #beckon.
* LA Atlantis uw recruitment improved.
* LA Atlantis hero.
* Modding: Fixed problem with disappearing magic abilities when enabling many mods.
* Increased maximum number of messages (for huge games).
* Increased maximum number of commanders and units (for huge games).
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