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| Combat Mission: Shock Force Patch v1.03 |
| Type: |
Patch |
| File Name: |
Multiple Files (see below) |
| Version: |
1.03 |
| Platforms: |
PC |
| Downloads: |
1196 |
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| Description
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This patch will update Combat Mission: Shock Force to version 1.03 and includes the following:
* LOS/LOF issues improved around areas like walls, buildings, and earthen
berms.
* Fixed a bug that caused orders given in the setup phase to be ignored in
Play-By-Email games.
* Vehicle pathfinding improved. It is important to note, however, that the
slower speed commands will yield better results in more restricted terrain.
* Infantry no longer tends to wander into buildings except when specifically
ordered to.
* Improved terrain graphics (the degree of improvement depends on your Texture
Quality option, but note that the higher quality options run more slowly).
* Better unit placement in Quick Battles.
* A new "Show All Move Paths" key added to the Hotkeys Menu.
* Fixes to the "stuck soldier" problem.
* Fixes to the "stuck unit" problem.
* By default, infantry moving "Slow" (i.e. crawling) do not stand up and run to
their destinations after halting for any reason.
* "Adjust Artillery Mission" function is fixed, along with other minor artillery
bugs.
* Gunners are less likely to use high-explosive rather than armor-piercing ammo
against armored targets.
* Improved anti-tank missile accuracy, especially with the Javelin ATGM.
* Clicking on enemy soldiers that were not previous spotted are no longer shown.
* Very slight downward adjustment to M1 Abrams tank front armor strength.
* Javelin missile armor penetration increased modestly.
* Speed of the autoloaders on the T-72 and the Stryker MGS are reduced.
* Soldiers do a better job staying prone when under fire in the open.
* TacAI is more likely to fire on prone infantry.
* Computer player is less likely to use slow/crawling movement with its troops.
* Syrian troops (except forward observers) cannot call in artillery.
* Blast movement now works properly.
* Fixed a bug where a soldier sometimes uses a Blue Force specialty icon in the
UI when it should be Red, or vice-versa.
* Improved seated poses for certain crewmen of M1 MBT, pickup trucks, taxis.
* MMGs rarely, if ever, fire single-round bursts.
* Clicking on an enemy's C2 display no longer switches to its HQ unit.
* Fixed "choppy" sound from vehicles when turning.
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| Requirements/Recommendations
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These patches are only for the specified version of the game. If you purchased the game from Battlefront.com, or if you downloaded the game from Gamersgate online, or if you purchased the game from Paradox Interactive, in a retail store, please download the appropriate patch for your version of the game.
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| Notes
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PREVIOUS SAVE GAME COMPATIBILITY NOTE:
Save games created with earlier versions of the game are NOT compatible with
v1.03. Please finish your in-progress games before applying this patch.
CUSTOM HOTKEYS.TXT NOTE
If you had assigned custom hotkeys in the past (available in v1.02) then you
will want to backup your Data\hotkeys.txt file before installing this patch.
Once the patch is installed, simply paste your copy back into the Data folder
all you will still have all of your old hotkey assignments.
AN UPDATE ON PROBLEMS WITH THE nVidia 7xxx (GeForce 7) and 8xxx (GeForce 8)
SERIES VIDEO CARDS
We are still trying to fix the compatibility/performance issues reported with
some nVidia cards on some systems. The problem is relatively poor framerates no
matter what settings are used compared to other people running similar
configured systems. We are convinced it is not "user error" despite the
inability for us to replicate it with our own nVidia 8800 equipped system. We
are continuing to investigate this issue and hope to have info on a fix very
soon. Please do not mistake the lack of an nVidia solution in this v1.03 patch
for a lack of commitment on our part to find the cause and to address it as best
we can. As soon as we have a fix we will release a new patch.
What we can recommend, now, is that for nVidia 7xxx (GeForce 7) users they
should update their drivers to 163.44 or later. Apparently this significantly
improves the quality of the CM:SF experience. Unfortunately, there is apparently
no difference for nVidia 8xxx (GeForce 8) cards with these latest drivers at
this time.
MANUAL ADDENDUM
The manuals reference to the eLicense licensing and game activation system
(pages 12-15 and 194) is ONLY applicable to the Battlefront.com version of the
game. The Gamersgate and Paradox Interactive versions of the game each use their
own licensing/activation/protection systems and you should contact those
companies directly if you have problems licensing or activating those versions
of the game.
TROUBLESHOOTING INFO
Included with this patch is the most up to date troubleshooting guide. It is
located in the game folder (filename Troubleshooting Guide.html) as well as in
the Battlefront\Combat Mission Shock Force Program Group located under the Start
Menu).
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