|
|
| The Star and the Crescent Patch v1.32 |
| Type: |
Patch |
| File Name: |
tsatc_upg_132.zip |
| Size: |
4.7 MB |
| Date: |
04/11/2006 |
| Version: |
1.32 |
| Platforms: |
PC |
| Downloads: |
329 |
| Download Now |  | Patch (tsatc_upg_132.zip, 4.7 MB, 04/11/2006) |
|
|
|
|
| Description
|
The Star and the Crescent patch updates the game to version 1.32. Here's the changelog:
* Oversized obstacles are now rendered on all displays, regardless of size. A bug had created a situation when these oversized obstacles, such as a FASCAM minefield, were drawn with a long axis near vertical it would not be displayed on some smaller displays. (General ATF engine fix.)
* In some remote situations direct fire ammunition upload did not work properly, this is now fixed. (General ATF engine fix.)
* The database has been tweaked to better reflect the limited capabilities of older armor platforms, such as the inability to fire on the move.
* The tutorial scenario has been revised and now matches the game documentation better.
* The Tel Faris scenario has been modified. The scenario now boasts a nice little AI surprise for players.
* Indirect fire muzzle blasts and observer laser spots were not being loaded upon a scenario launch due to a bug in version 1.31. This bug has now been squashed.
* Units with a "Radiating" order are now marked when the order is active.
|
|