The Temple of Elemental Evil Patch 2 Fixes:
- Fleeing enemies could sometimes cause a crash, this has been fixed.
- Infinite loop bug involving complex pending events fixed.
- One-handed weapons wielded two-handed calculate strength bonus properly
(1.5x unless light).
- Enhancement bonuses of projectiles no longer apply to melee attacks.
- Criticals often did not confirm if you rolled equal to target's AC, this
has been fixed.
- Bracers no longer stack in their slot.
- Jaer's Spheres of Fire can no longer be used as melee weapons.
- Dust of Disappearance value corrected.
- Masterwork Guisarme type and size corrected, it is no longer a 1-handed
axe.
- Wonnilon's Repeating Crossbow and Masterwork Light Crossbow sizes
corrected, both are now useable by small races.
- Amulet of Mighty Fists adds to attack and damage now.
- Being unable to remove shields in combat has been fixed.
- Cat's Grace is no longer a Strength Domain level 2 spell.
- Syntax errors in Hedrack's dialog have been fixed.
- Valden now awards masterwork shields for rescuing his wife.
- More information regarding the woodcutters dialog is revealed.
- The courier from Lord Wizard Sargen will now talk with party members.
- Romag's 3rd quest no longer allows acknowledgement of killing Belsornig if
you had not in fact killed him.
- Random number generator significantly improved.
- Bardic music is now a standard action.
- Bardic music now provokes attacks of opportunity.
- Tooltip text, missing during character creation for Abilities and Deity,
now displays.
- Bardic Knowledge help page has correct title.
- Help entry for Grummsh now properly linked to Strength Domain.
- Help entry for Chain Lightning grammar corrected.