|
We actually thought that ABC would not like Sydney to use a lot of guns in this game. However, we felt that it was unrealistic that she could disarm a guard, but not be able to use his weapon. So, we decided to put a clever spin on things. Rather than just hosing the place down in lead, you get as many shots as your enemy had left in his/her clip when you originally stole the gun. Therefore, if he had 10 shots left, you only have 10 shots to take.
|